Multiplayer Game Programming: Architecting Networked Games. Josh Glazer, Sanjay Madhav
Multiplayer-Game-Programming.pdf
ISBN: 9780134034300 | 384 pages | 10 Mb
- Multiplayer Game Programming: Architecting Networked Games
- Josh Glazer, Sanjay Madhav
- Page: 384
- Format: pdf, ePub, fb2, mobi
- ISBN: 9780134034300
- Publisher: Addison-Wesley
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Chapter 4. Object Serialization - Multiplayer Game Programming Multiplayer Game Programming: Architecting Networked Games To transmit objects between networked instances of a multiplayer game, the data for those
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Multiplayer Game Programming: Architecting Networked Games Multiplayer Game Programming is a detailed investigation of networked multiplayer game engineering. A guided tour through the trials and challenges of
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Chapter 5. Object Replication - Multiplayer Game Programming Object Replication [This content is currently in development.] This content is Multiplayer Game Programming: Architecting Networked Games. Search in book.
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